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Player framerate performance degrades when Spatial and Plane Meshes are ...
How to reproduce:1. Open the attached “IN-98419.zip” Project2. Build and Run on a VisionOS Device3. Observe the FPS in the custom UI... Read more
visionOS - PolySpatial Volume To World shader incorrect if Volume Camera...
How to reproduce:1. Open the attached “visionOSTemplate-0.4.3_WorldPosition.zip” Project2. Build the project for visionOS3. Run the ... Read more
[VisionOS][M2] PolySpatial linker error appears when building the Xcode ...
When trying to build a blank app with a sphere in it basically, I get the following linker error in Xcode when trying to build for h... Read more
Fully immersive apps for visionos always emit audio from grey window and...
1. Launch any fully immersive app with audio on a visionOS device 2. Any audio played through Unity's built-in audio system (or 3rd ... Read more
Two-handed input in visionOS VR builds does not report second hand relea...
As reported on Discussions, there is an issue with gaze/pinch input in virtual reality (CompositorServices, in Apple parlance), wher... Read more
OnApplicationFocus isn't called when the application goes in or out of f...
Reproduction steps:1. Open the attached “Repro“ project2. Make sure the project’s target is set to “visionOS” (File > Build Setti... Read more
[AVP][VisionOS] Vision Pro frame jitters
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[visionOS] Assertion failed errors are thrown in Xcode when Spatial-Temp...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Profiles > vi... Read more
[AVP] Bloom is not applied when Foveated Rendering is enabled on visionOS
Steps to reproduce:1. Open the attached user's project "MetalSampleVisionOS.zip"2. Switch to VisionOS Platform3. Open XR-Plugin Mana... Read more
Player does not open and or doesn't render when FXAA is enabled
How to reproduce:1. Open the attached “IN-92945” project2. Build and Run for visionOS3. Observe the Player Expected result: The Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled