Search Issue Tracker
Fixed
Fixed in 0.7.1-exp.0
Votes
0
Found in [Package]
0.5.0-exp.0
0.6.2-exp.0
Issue ID
AVPB-144
Regression
Yes
[VisionOS][M2] PolySpatial linker error appears when building the Xcode project
When trying to build a blank app with a sphere in it basically, I get the following linker error in Xcode when trying to build for hardware using "Device SDK" and set to "Fully immersive":
Expected outcome: No errors appear when building the project
Actual outcome: "ld: Undefined symbols:
_UnityVisionOS_OnInputEvent, referenced from:
<initial-undefines>
clang: error: linker command failed with exit code 1 (use -v to see invocation)" error appears
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Expendable property in Inspector Window collapses when an item is added to the property's list
- Unity Editor Preferences window menu labeled "Settings" on macOS devices
- Default value in the Script is not assigned when applying the UI Toolkit ObjectField
- Private field value assignment via Script is not applied when you enter the Play Mode for the first time after the change
- There is an ability to switch to VisionOS module even though the installation of the module has failed
Resolution Note (fix version 0.7.1-exp.0):
After downloading the project, switched to editor version 2022.3.15f1 and updated visionOS package to 0.7.1 and was able to build without issue.