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Cannot jump from Test Runner Window to test definition in script when te...
How to reproduce:1. Open the attached project "case_1125286-test-demo_1"2. In the Test Runner Window right-click the test "CantTouch... Read more
[2018.4] Exception in UnitySetUp is not thrown because of exceptions thr...
How to reproduce:1. Open the attached project2. Open the test runner and run the tests3. Look at the tests in the group named "Doesn... Read more
Running TestRunner in PlayMode sets runInBackground to True and doesn't ...
Steps to reproduce:1. Download and open the project "New Unity Project.zip"2. Disable the option Run In Background (Edit > Projec... Read more
[Test Runner] Unity crashes when running all tests
Reproduction steps:1. Open attached project "crm-unity.zip"2. In Test Runner window, select Edit Mode and Run All3. Observe Editor E... Read more
Unity Action is being rerun when Domain Reload is triggered by a Test
How to reproduce:1. Download and open the attached project 'Action.zip'2. Open Test Runner (Window > General > Test Runner)3. ... Read more
Unity Test Framework printing empty DateTimes as End Times when printing...
Reproduction steps:1. Open attached "UTF-Missing-end-time" project and Edit the "EditModeTests.bat" first line to point to the direc... Read more
Unity test-framework does not set BuildTargetGroup when debugger is atta...
How to reproduce:1. Open project "UTFNotSettingBuildTargetGroup.zip"2. Open TestPlayerBuildModifier in the script editor (Assets>... Read more
[TestRunner] Untitled scene does not get cleared out after a test when m...
How to reproduce:1. Open user-submitted project (TestFail)2. Open the Test Runner window3. Run the 4 tests one at a time - all tests... Read more
Test case inheritance breaks ValueSource reference to a static field whe...
How to reproduce:1. Open the attached project ("case_1166130-ValueSourceFail.zip")2. Open the Test Runner window3. Run the tests Exp... Read more
[WebGL][TestRunner][Chrome] Test results aren't returned to the Editor
How to reproduce: 1. Open the attached project 2. Open TestRunner window 3. Run Playmode Tests on WebGL 4. Wait for tests to finish ... Read more
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