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1
votes
By Design

An object touching multiple Colliders in a compound Rigidbody causes str...

Physics

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Feb 06, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project (Bewildering Defiance of Physics.zip) 2. Open the Assets/Box Scene.unity scene 3. P... Read more

1
votes
Won't Fix

[VR]eyeTextureWidth does not match full renderTargetWidth in SinglePassR...

VR

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Feb 09, 2017

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Version/s: 5.5.1p2

Steps to reproduce: 1. Download and open the attached project 2. Make sure VR is enabled 3. Enter Play mode 4. Open the Frame Debugg... Read more

0
votes
Duplicate

An error "Destroying object "" is not allowed at this time" shows up, wh...

IMGUI

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Feb 14, 2017

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Version/s: 5.6.0b8

Reproduction steps: 1. Open the attached project; 2. Open the scene "IssueScene"; 3. Go to Main Camera -> Volumetric Fog -> General ... Read more

0
votes
Fixed

MkvReader::AsyncReadCompletion crash caused when importing a .webm file

Asset and Scene Management

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Feb 14, 2017

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Version/s: 5.6.0b6

1. Open attached project 0x00007FFC091B1A85 (mfmkvsrcsnk) MkvReader::AsyncReadCompletion 0x00007FFC091BFD27 (mfmkvsrcsnk) MkvMfSour... Read more

0
votes
Duplicate

Disabling RuntimeAnimatorController in Play mode causes object's Transfo...

Animation

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Feb 10, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Import attached project. 2. Open "Error repro" scene. 3. Enter Play Mode. 4. Select "ThirdPersonController" i... Read more

0
votes
Not Reproducible
0
votes
Duplicate

NullReferenceException when playing humanoid animation having its avatar...

Animation

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Feb 14, 2017

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Version/s: 5.6.0b7

To reproduce: 1. Open attached project. 2. Open scene: AnimationTestScene 3. Select asset in project view: Assets/units/New Experim... Read more

0
votes
Fixed

Non 3d icons vanishes if gizmo scaling is turned completely down

Editor - Other

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Feb 10, 2017

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Version/s: 5.6.0b6

Non 3d icons vanishes if gizmo scaling is turned completely down. - open unity - in scene view turn the gizmo scale slider all the ... Read more

0
votes
Fixed

Code isn't fully generated causing ExecutionEngineException when calling...

IL2CPP

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Feb 13, 2017

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Version/s: 5.6.0b7

To reproduce: 1. Open attached project 2. Build it to iOS 3. Try pressing the button The button will call a function, which causes t... Read more

0
votes
Postponed

Self-shadowing artefacts appear on players and editor

Graphics - General

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Feb 14, 2017

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Version/s: 5.4.4p3

Steps to reproduce: 1. Open attached project 2. Open scene test 3. Notice artifacts visible on cube. You can select "Main Camera" a... Read more

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