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An object touching multiple Colliders in a compound Rigidbody causes str...
Steps to reproduce: 1. Open the attached project (Bewildering Defiance of Physics.zip) 2. Open the Assets/Box Scene.unity scene 3. P... Read more
[VR]eyeTextureWidth does not match full renderTargetWidth in SinglePassR...
Steps to reproduce: 1. Download and open the attached project 2. Make sure VR is enabled 3. Enter Play mode 4. Open the Frame Debugg... Read more
An error "Destroying object "" is not allowed at this time" shows up, wh...
Reproduction steps: 1. Open the attached project; 2. Open the scene "IssueScene"; 3. Go to Main Camera -> Volumetric Fog -> General ... Read more
MkvReader::AsyncReadCompletion crash caused when importing a .webm file
1. Open attached project 0x00007FFC091B1A85 (mfmkvsrcsnk) MkvReader::AsyncReadCompletion 0x00007FFC091BFD27 (mfmkvsrcsnk) MkvMfSour... Read more
Disabling RuntimeAnimatorController in Play mode causes object's Transfo...
Reproduction Steps: 1. Import attached project. 2. Open "Error repro" scene. 3. Enter Play Mode. 4. Select "ThirdPersonController" i... Read more
NullReferenceException when playing humanoid animation having its avatar...
To reproduce: 1. Open attached project. 2. Open scene: AnimationTestScene 3. Select asset in project view: Assets/units/New Experim... Read more
Non 3d icons vanishes if gizmo scaling is turned completely down
Non 3d icons vanishes if gizmo scaling is turned completely down. - open unity - in scene view turn the gizmo scale slider all the ... Read more
Code isn't fully generated causing ExecutionEngineException when calling...
To reproduce: 1. Open attached project 2. Build it to iOS 3. Try pressing the button The button will call a function, which causes t... Read more
Self-shadowing artefacts appear on players and editor
Steps to reproduce: 1. Open attached project 2. Open scene test 3. Notice artifacts visible on cube. You can select "Main Camera" a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL