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Editor crashes when accessing not declared vertex data
Steps to reproduce: 1. Download ReplacementShaderBlurrySelectionOutlineLearn.zip and open "scene" scene 2. Press play to enter game ... Read more
An error NullReferenceException shows up, when Inherit Velocity is set t...
Reproduction steps: 1. Open the attached project "inheritVelocity_rigidbody.zip"; 2. Open the scene "test"; 3. Click on ParticleSyst... Read more
[iOS][WebCamTexture] is flipped
Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run it for iOS. 3. Allow camera usage when asked. 4. Check ... Read more
[Undo] Unity crashes after undoing deleting prefab with UI element
Steps to repro: 1. Open attached project; 2. Open Assets -> Scenes -> main.unity; 3. In the Hierarchy expand UI -> Main Window; 4. ... Read more
[Regression] 5.6.0b6 Editor will not start on Windows 7 (without VisualS...
I have Windows 7 64b (Service Pack1) laptop and I use VisualStudio 2010. All previous Unity Editor builds work fine, BUT 5.6.0b6 Edi... Read more
Sprite warped when rotating to a certain angle when using flipX or flipY
Steps to reproduce: 1. Open the attached project (Test.zip) 2. Open the Assets/Scene.unity scene 3. Select "Weapons_0 (1)" object in... Read more
[Collab] "operation is already running" when trying to revert a change w...
1. Open a new Unity project 2. Enable collab 3. Create two scripts "a.cs" and "b.cs" 4. Commit the scripts to collab 5. Add a commen... Read more
Rendering objects using a GrabPass shader to a RenderTexture with non-de...
Steps to reproduce: 1. Open the attached project (RenderTextureGrabPassRepro.zip) 2. Open the Assets/main.unity scene 3. Observe the... Read more
[Occlusion Culling] Reflections in the water doesn't work properly with...
To reproduce: 1. Download attached project and open it; 2. Make sure that FirstPersonCharacter is selected in the Hierarchy; 3. Pres... Read more
UVs Breaking after light map is baked
To reproduce: 1) Open attached project and scene 2) If lighting is not cleared, clear it to see the default state 3) Bake the lightm... Read more
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