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[Editor] Editor crashes in TextureForClass on GetCachedAssetDatabaseIcon
Step to repro: 1. Try to open attached project 2. Get editor crash on project opening IMPORTANT: 1. Simimlar to the case 858469 2.... Read more
Adding a 3D object with cloth and text mesh components causes editor to ...
How to reproduce: 1. Create a project, open it 2. Add a 3D Object (Cube, Sphere or etc.) 3. Add a Cloth component to it 4. Remove a ... Read more
Multiple instances of particles with "Assertion failed on expression" er...
To reproduce : 1.Download and open ParticleBug.zip project 2.Open Particle Ribbon folder and then Prefabs folder 3.Drag 3 or more i... Read more
RectTransform Width and Height are reset to zero when a LayoutElement.Ig...
Reproduction steps: 1. Open the attached project "UITest.zip"; 2. Open the "TestScene.unity"; 3. Observe that the Canvas has gameObj... Read more
Flipped sprites rotate around Y axis while the Transform is only rotatin...
When a sprite, rendered on an object, that is rotating around Z axis, is flipped (either on X or Y axis), the sprite starts rotating... Read more
[UI][TerrainInspector] Terrain texture selection outline is subtle
Steps to repro: 1. Open attached project and 'test' scene; 2. Select Terrain gameobject in the Hierarchy; 3. Go to 'Paint Texture' ... Read more
[UI] Add tooltips for long tree prototype names in tree palette
Tree prototype names are cut in tree palette. Differences at the end of the names are not visible. It makes sense to add a tooltip t... Read more
Applying changes to prefab, which occur while animating, gets applied du...
How to reproduce: 1. Open the attached project 2. Open and play Test scene 3. Click on Die button (lizard will play Die animation) 4... Read more
[UI] ArgumentOutOfRangeException when entering emojis into InputField
How to reproduce: 1. Open attached project 2. Run Main scene in Editor 3. Enter a few emojis into InputField (copy and paste twice f... Read more
[WebGL] WebGLMovieTexture can’t return video size correct values also th...
Reproduction steps: 1. Open the attached project; 2. Open the scene "SampleScene"; 3. Build the game on WebGL; 4. Open the built gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time