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Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra when the p...
How to reproduce: 1. Open the attached project named "Case_1176131" 2. Open the "DepthSimple" Scene located in AkilliMum\Samples\SRP... Read more
[Android] Crash on Android when AndroidJavaProxy is calling from multipl...
Reproduction steps: 1. Open the attached project “il2cppProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Build and... Read more
GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...
Reproduction steps: 1. Open the attached “Rumble.zip“ project 2. Connect Xbox One controller via Bluetooth 3. Enter Play mode and... Read more
[iOS] ReplayKit 'Save' button does not work on ~1minute+ videos
Reproduction steps: 1. Open the attached project. 2. Build it to iOS 11 device. 3. Click Start Recording. 4. Wait a minute. 5. Click... Read more
[XR][Post Processing] Ambient Occlusion effect moves when moving HMD and...
How to reproduce: 1. Open the 1150006-ReproProject Project 2. Open the Scenes/SampleScene Scene 3. Enter the Play Mode Expected Res... Read more
[iOS] Simulated Rigidbodies gets random impulses when using 2D Physics
How to reproduce: 1. Open the “unity-2022-physics2d-issue.zip” project 2. Remove the “Analytics” package, then Build And Run the p... Read more
[Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added o...
How to reproduce: 1. Open the “IN_74879” project 2. Open the “SampleScene” 3. In the Build Settings make sure the Android Platfor... Read more
GameObjects mesh is stuck at Combined Mesh (root:scene) and cannot be mo...
1. Download attached project "Sand_6_v2" 2. Open scene "Scene 1" 3. Notice that it contains a lot of game objects. That's the same g... Read more
Prefab script field reference is lost when project is upgraded
Reproduction steps: 1. Open the project ("1328724Repro.zip") in not reproducible version 2. Open "backgroundEnvironment" prefab 3. S... Read more
Error of MeshCollider appear when Mesh Collider component is added to th...
To reproduce: 1. Open attached project 2. Add a MeshCollider component to MyMesh 3. Build and run Actual result: Error appears, th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone Cast Angle is higher than 10 degrees
- [XR] LODs switch between high and low poly when Objects are near the center of the screen and switch when near the periphery vision
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"