Search Issue Tracker

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

-

Oct 23, 2019

-

Version/s: 7.1.1, 7.1.2

How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Camera" in the Hierarchy paren... Read more

0
votes
By Design

"Unable to find internal function `System.Buffer::InternalMemcpy`" error...

Package: Burst

-

Oct 04, 2022

-

Version/s: 1.7.3

How to reproduce: 1. Open the attached project “IN_14611” 2. Open the SampleScene in Scenes 3. Enter Play Mode 4. Observe the Consol... Read more

3
votes
Duplicate

[ShaderCompiler] Shader files that include .cginc files don't record the...

Shaders

-

Mar 31, 2015

-

Version/s: 5.0.0p3

Reproduction steps: 1. Open the attached project "ShaderDependenciesBug" 2. Go to Assets/Marmoset/Shader/Terrain 3. Right click "Mar... Read more

0
votes
Won't Fix

[Roslyn Analyzers] Warning messages do not stay after compilation is com...

--

-

Jul 14, 2022

-

Version/s: 2022.2.0a19, 2023.1.0a3

Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scripts/Default.ruleset 3. In Visual Studio expand Microso... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

-

Oct 02, 2019

-

Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (BugTest.zip) 2. Open the 'SampleScene' scene 3. Enter Play Mode 4. While in Play M... Read more

0
votes
Fixed

Fix for 2022..X: [UI Toolkit] "PointerMoveEvent" is not correctly detect...

--

-

Jun 09, 2022

-

Version/s: 2023.1.0a1

How to reproduce: 1. Open project "PointerYRepro.zip" 2. Go to the Build Settings and build a Standalone Player 3. In the Player mov... Read more

1
votes
Fixed

A memory leak happens when a project has corrupted .meta files.

--

-

Oct 14, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.0a14

Reproduction steps: 1. Open the attached project with argument “-diag-temp-memory-leak-validation” 2. Inspect the Console window ... Read more

7
votes
Fixed

[Input System] Some Input Actions are not received when using Input Syst...

Package: Input System

-

Jul 22, 2022

-

Version/s: 1.4.1

How to reproduce: 1. Open the attached project "InputSystem1.4.zip" 2. Connect the gamepad 3. Open the “SampleScene” scene 4. Enter ... Read more

0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

-

Sep 30, 2019

-

Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. File > New Scene 4. See the error message in the Console Reproduc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.