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[Main] Start gradient color is ignored in standalone player
1. Open Bug scene from attached project. 2. Press play to preview particles. Observe how they have color on them. 3. Create a standa... Read more
[Shape] Ping-pong emission can sometimes produce orphan emissions on the...
Repro steps: 1. Open Bug scene from attached project. 2. Press Play 3. Observe how when the effect reaches the right side of the pin... Read more
Unity Editor freezes when attempting to open scene with TextMesh Pro Ass...
To reproduce: 1. Download attached project; 2. Open "Release" scene; Expected result: Project scene loads normally with TextMesh P... Read more
Error reimporting Scriptable Objects when parent folder contains dots
How to reproduce: 1. Create a new project 2. Create a new script extending ScriptableObject 3. Create an asset of that type 4. Crea... Read more
[VideoPlayer][DX9] Video clip attached to Camera Front Plane is not rend...
When a video clip is attached to Camera Front Plane via the VideoPlayer component, it doesn't show up when DirectX 9 is used. Steps... Read more
Setting RenderTexture to null when Post Processing Behaviour is enabled ...
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "test" 3. Enter Play Mode Result: view is flipped verti... Read more
SceneManager.SetActiveScene() does not set active scene when called in A...
To reproduce: 1.Download and open attached project. 2.Open scene "Scene". 3.Open NewBehaviourScript.cs and uncomment the call to Te... Read more
Upgrading to 5.6.0b6 breaks mp4 meta file
Steps to reproduce: 1. Download 874676_repro.zip 2. Open project in 5.6.0b4 3. Select clip and check the Inspector (Import Setting i... Read more
An instance of a prefab does not update the text in Edit mode while drag...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene"; 3. Disable an object "Not A Prefab" and clear Console w... Read more
Unity Shader Compiler crashing when looking at material which has custom...
The project is already rigged to crash the Shader Compiler upon launch, the following steps are too replicate the crash. 1) Open at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project