Search Issue Tracker
Crash in DelayedCallManager with AutoDestruct Trails
A crash will occur in DelayedCallManager in the attached project. Reproduction Steps: 1. Open the included scene 2. Play, wait for ... Read more
'Help' menu has two line separators below 'Report a Bug'
Steps to reproduce (view attached image): 1. Open any Unity project 2. Press 'Help' in the menu bar 3. Look below 'Report a Bug' opt... Read more
Changing Layer for a hierarchy triggers an InvalidOperationException
Changing Layer for a hierarchy triggers an InvalidOperationException Repro: 1- Open attached project. 2- Open scene 'Untitled'. 3- ... Read more
WebGL app fails to build using WebAssembly option, in development build ...
Reproduction Steps: 1- Download and open the reproduction project. 2- From the menubar, click on Portfolio > Build Viewer (Developme... Read more
[OSX] NullReferenceException when canceling File browser after selecting...
How to reproduce: 1. Create a new project 2. Go to Unity>Preferences>External Tools 3. Browse for SDK, JDK or NDK 4. Pick uncorrect... Read more
Editor crashes on AudioClip.Create if frequency is set to 1 or 2
Steps to reproduce: 1. Download 873683_repro.zip and open "new" scene 2. Press play button and then space bar 3. Unity crashes 4. Se... Read more
OnSceneGUI is not called in the Custom Editor class
Reproduction steps: 1. Open the attached project "SceneGUI.zip"; 2. Open the Scene.unity; 3. Observe results in console; 4. Try to D... Read more
[Editor] Editor crashes in TextureForClass on GetCachedAssetDatabaseIcon
Step to repro: 1. Try to open attached project 2. Get editor crash on project opening IMPORTANT: 1. Simimlar to the case 858469 2.... Read more
Adding a 3D object with cloth and text mesh components causes editor to ...
How to reproduce: 1. Create a project, open it 2. Add a 3D Object (Cube, Sphere or etc.) 3. Add a Cloth component to it 4. Remove a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player