Search Issue Tracker
The AssemblyHelper cannot find an assembly in a sub directory.
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. Errors show up in the console: ArgumentException: The Assembly... Read more
UI elements inside Viewport aren't in the right position on Build
How to reproduce: 1. Open attached project "868767.zip" 2. Open "test" scene 3. Enter play mode and observe Game view 4. Exit play ... Read more
Projector is rendered after some Image Effects, even if material RenderQ...
Steps to reproduce: 1. Download and open the attached project 2. Look at the game view Expected result: projector is rendered befor... Read more
Audio Dropouts are caused by Garbage Collector when large number of obje...
Reproduction Steps: 1. Open User's project 2. Open "Main" scene 3. Play scene Note: Game will produce humming sound. 4. Listen for d... Read more
Crash in CreateNullGfxDevice when loading videos with buttons
To reproduce: 1. Open attached project; 2. Run "Scene012_Videos" scene; 3. Enter play mode; 4. Click on video buttons; Result: eve... Read more
Animation clips do not load properly from assetbundles.
Steps to reproduce: 1. Download and open the attached project 2. Build AssetBundle with AssetBundles/build 3. Enter Play mode 4. Pre... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
Editor crashes when font's material is assign to game object
Steps to reproduce: 1. Download 869947_repro.zip and open "Prototype" scene 2. Apply Font Material to "Cube" object (Assets->Editor)... Read more
Physics.CapsuleCastNonAlloc returns incorrect RaycastHit point and dista...
To reproduce: 1.Download and open attached project 2.Open "CapsuleCastTest" scene 3.Enter Play mode 4.Check the console for outputt... Read more
Debug.Log used with non-existing Dictionary variable causes Editor to fr...
To reproduce: 1. Open attached project; 2. Open "TestBug" scene; 3. Enter play mode; 4. Exit play mode. Expected result: Editor do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player