Search Issue Tracker
[OSX] MonoDevelop debugger evaluation Times Out on Assert IsTrue
Steps to reproduce: 1. Open the project 2. Go to "Editor Tests" window 3. Find "SimpleInterfaceTest" under "UndoStackTests" dropdown... Read more
5.6.0b3: Setting size on one dimension of BoxCollider2D to zero crashes
1. Create a new GameObject 2. Add a BoxCollider2D component 3. In the Inspector, set the size of the BoxCollider2D to 0 on its x-axi... Read more
Changing sprites position by moving y axis makes sprite disappear in gam...
When all sprites have the same Z value and are in the same sorting layer, later placed sprite disappears and reappears in scene and ... Read more
Animation compression causes undesired objects transformation on the X axis
Steps to reproduce: 1. Download repro.zip and open "TestScene" scene 2. Press play, notice charecters shift on the x axis 3. Turn of... Read more
[Shuriken] Editor crash on SetParticles() when Particles system's Trails...
Steps to reproduce: 1. Download 864208repro.zip and open "test" scene 2. Press play, Unity will crash 3. Reopen project, disable Tra... Read more
Assetbundles larger in 5.4 than in 5.3
To reproduce: 1. Open attached project 2. Right-click "testTexture" asset, press "BuildToAB" 3. The script will now build it to an a... Read more
Substances with Standart Shader are not being fully rendered on a mesh
How to reproduce: 1. Open attached project "863701-repro.zip" and "TheScene" 2. Press play Expected behavior: Substances with Stan... Read more
Instantiated canvas element size is different from original element if s...
Steps to reproduce: 1. Download 864193_repro.zip and open "new" scene 2. Press play. Notice instantiated buttons are different scale... Read more
[VR] When having two cameras in a scene only the Right camera's view is ...
Reproduction steps: 1. Open the attached project. 2. In the project settings and select any Virtual Reality SDK, I was using Split ... Read more
[Editor] Entering play mode while paused and then exiting play mode caus...
Repro steps: 1. Open Scene1 from attached project. 2. Select Particle System and in the scene view observe how it simulates. 3. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project