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The Editor does not align with OS preferences when font smoothing is dis...
How to reproduce: 1. Create a new project 2. Open General preferences (Edit → Preferences → General) 3. In the Editor Default Te... Read more
PlayMode tests fail when using Gamepad shoulder buttons with Unity.Input...
How to reproduce: 1. Download and open the attached project 2. Open the Test Runner window 3. Press "Run All" Expected outcom... Read more
Sequences don't import child objects when importing assets created in ol...
Reproduction steps: 1. Open the user’s attached project 2. Open Window → Sequencing → Sequences window 3. Inspect the Sequences w... Read more
Materials appear white when importing model as .jas file
Reproduction steps: 1. Open the attached 'importMaterialTest' project 2. Open the 'SampleScene' 3. Observe the 'Test (Jas)' GameObje... Read more
Significant performance degradation in Play mode when MSAA is set to 4x-...
Reproduction steps: 1. Open the attached “IN-75498_Android MSAA issue_2022.2.0b15_First Affected Version.zip“ project 2. In the Buil... Read more
[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...
Reproduction steps: 1. Open the attached project ("EndLayoutGroup_Bug.zip") 2. Select a GameObject from the Hierarchy window 3. Clic... Read more
Building project results in multiple ENABLE_UNITY_COLLECTIONS_CHECKS war...
Reproduction steps: 1. Open the attached project "BuildWarnings.zip" 2. Build the project 3. Observe the Console Expected result: n... Read more
Poor CPU and GPU performance is observed when a PlayerInput component wi...
How to reproduce: 1. Open the attached “inspector_input_issue” project 2. Open the “SampleScene” 3. Select the “Main Camera” in t... Read more
[Forward+] GPU Frame Time is bad on Android Vulkan, when object covers a...
Peter is aware of this issue and he says he will look into this after vacation. *Steps:* # Open attached project (ForwadPlusAnd... Read more
Terrain Trees are not taken into account when baking a NavMesh with the ...
Reproduction steps: 1. Open the attached “IN-54284 Terrain Trees NavMesh.zip“ project 2. Open the scene “SampleScene” 3. Select t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it