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Nullref in TMPro text on Standalone Build Shutdown
# What happened Nullref in TMPro text on Standalone Build Shutdown # How can we reproduce it using the example you attached ... Read more
Unexpected transformations occur when executing 2D Vertex Shaders
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Observe the Game View Ex... Read more
“SGICE003” is thrown to the Console when including "UnityEngine" in a sc...
How to reproduce: 1. Open the “SurvivorLike“ project 2. Observe the Console Expected result: No “SGICE003” error is thrown Act... Read more
"Asset Database is set to Read Only" error is thrown when an asset has a...
How to reproduce: 1. Open the “multiplayer_bug“ project 2. Select Window → Multiplayer Play Mode 3. Enable a Virtual Player 4. E... Read more
HDRP LightLateUpdate allocates every frame for each light in the scene w...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/OutdoorsScene“ scene 3. Open the Profiler window (Wind... Read more
Crash on various stack traces when allocating memory while opening a spe...
Reproduction steps: 1. Open the attached “repro_IN-77564“ project 2. Open the “Assets/Scenes/SceneMap2“ Scene 3. Observe a crash ... Read more
"Invalid Unity Version '6000.0'" is thrown when the Major version is set...
h5. How to reproduce: # Open the attached project "UnityStrapi.zip" # Select Packages/IJsfontein Strapi API/package.json in the Pr... Read more
[URP][RG] "Invalid version: 20" with the URP Cockpit sample
*Steps to reproduce:* 1. Compile and start latest Unity version (Trunk). 2. Download the URP sample project and open the Cockp... Read more
[VisionOS] Certain number of cubes cause FPS to drop on Vision Pro
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[VisionOS] visionos build do not add plugin or frameworks
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
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