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Handles.RotationHandle and Handles.PositionHandle trigger prefab overrid...
Steps to reproduce: 1. Open the attached project 2. Open "empty scene" 3. Notice that the "Shotgun" prefab already has an override (... Read more
Undo operation doesn't undo an instance of prefab which was previously d...
Steps to reproduce: 1. Create a new project 2. Create a Cube GameObject in Hierarchy 3. Drag the Cube GameObject to the Project V... Read more
Sometimes some prefabs become corrupt in Library and appear empty in Hie...
Reproduction steps: 1. Open the attached "EmptyPrefabIssue.zip" project 2. Select the "PlayerItem" prefab from the "Assets" folder 3... Read more
Assertions and errors appear while undoing prefab asset replacement
Steps: 1. Add UI -> Slider GameObject to Hierarchy 2. Add UI -> Scroll View GameObject ==> It will be parented to the same Canvas 3.... Read more
Prefabs with a Light Component are listed in the Light Explorer when the...
How to reproduce: 1. Open the user's attached "New Unity Project (5).zip" project 2. Open the "SampleSceneMany" Scene 3. Go to Windo... Read more
Enabling indirect denoising and gaussian AO filter causes bright halos w...
Steps to reproduce: 1. Download and import the attached repro project 2. Open the Scene "SampleScene.unity" 3. In the lighting wind... Read more
Crash in OpenCLRenderLightProbeBuffers after pressing Generate Lighting ...
*Steps to repro:* # Open the attached project and SampleOutdoorsA scene on the macOS machine; # In the Lighting window (Window>Ren... Read more
[iOS] Additional "Depth only" HUD Camera flickers with Google Cardboard ...
How to reproduce: 1. Open project "FlickerTest.zip" 2. Build for iOS and deploy it to a device 3. Press the "Skip" button and observ... Read more
Crashes with InterfaceActionInvoker2<int, Il2CppObject*> when launching ...
Reproduction steps: 1. Open the attached user's project 2. Build and run it with IL2CPP Expected result: The build finishes and lau... Read more
[Backport] [Android] The first video's frame is drawn after some time wh...
How to reproduce it: 1. Open the attached project 2. Build and Run it on Android 3. Download a "MZ 103" video and click a "Prepare" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on physx::shdfnd::internal::HashBase or freezes when instantiating a lot of GameObjects
- Audio Source stops playing when moved to a scene with LocalPhysicsMode.Physics2D Parameter
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown in the Play Mode when the project is reopened with a Prefab GameObject selected in the SerializedField
- Could not open file for read Error logged in URP Sample Template when Searching for Assets
- Unable to type in the UI Toolkit Text Field when in UWP Player