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[TextMeshPro] Text's Auto Size property does not respect Size when place...
Reproduction steps: 1. Open the attached “HLG_Bug.zip” project 2. Open the “SampleScene” 3. Expand the “Panel” GameObject (Canvas... Read more
[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce: 1) Create new project 2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Sc... Read more
[Quest] FFR doesn’t work with OpenGES3 when built on Oculus Quest
Reproduction steps: # Open the user’s attached project (“T1372030_FFR.zip“) # Open the “/Assets/FFRRepro.unity” Scene # Build ... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
AssetDatabase.IsOpenForEdit returns True when the Scene is not open for ...
Steps to reproduce: 1. Open the “IN-17982” project 2. Select the “New Scene” Scene 3. Check if the Scene is open for editing (Tools ... Read more
"Test Framework" package doesn't show Samples when using Package Manager
How to reproduce: 1. Open the user’s attached project 2. Open the Package Manager window 3. Select the “Test Framework” package a... Read more
Physics.SphereCastNonAlloc is slow when the results array is large
Reproduction steps: 1. Open the attached project “OverlapSphere” 2. Enter Play Mode 3. Open Window > Analysis > Profiler 4. Enab... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce: 1. Open attached project 2. Select New Shader Graph asset 3. Press "..." button next to the Keywords label at the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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