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Custom Input Binding Processor disappearing during and after Play Mode
How to reproduce: 1. Open the attached project (InputProcessorTest.zip) 2. In the Project panel select the "New Controls" asset and ... Read more
Some shaders are recompiled when building the player after each Editor l...
STR: 1. Open BoatAttack. 2. Make a player build. 3. Close the Editor. 4. Open BoatAttack again. 5. Make a player build. 6. Inspect E... Read more
[MacOS] Search field in the menu doesn't pop up when pressing the "⌘ + ⇧...
How to reproduce: 1. Open a new Unity project 2. Press the "⌘ + ⇧ + /" combination on the keyboard Expected result: Search field in... Read more
[M1] Unity crashes when importing the "Oculus Integration" asset
Reproduction steps: 1. Create and open a new Unity project 2. Open Window > Package Manager > My Assets 3. Download and Import the "... Read more
Samples Debug Menu scene’s Point Cloud visibility issue for AR Simulation
+Summary+ Using AR Simulation to navigate the Samples Debug Menu scene, discovered planes and point clouds are obvious in Game view... Read more
"UpdateEnvironment readback buffer overflow, please schedule fewer updat...
"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more
[VFX Graph] Error is thrown to the console when using Subgraph Operator ...
How to reproduce: 1. Import the attached package 2. Open VFX Operator 3. Open VFX and enter the Subgprah Operator 4. Try opening VFX... Read more
[Android] The build fails when Identification Package Name has two segme...
How to reproduce: 1. Open the user's attached "BundleNameTest.zip" project 2. Build the project on an Android Platform Expected res... Read more
[HDRP] Editor Rendering Debugger Avg, Mix, Max fields do not show any va...
Steps to reprdocue: 1. Create a new HDRP project 2. Enter playmode 3. Enter Rendering Debugger -> Display Stats 4. Observe no values... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled