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[iOS] Batchmode builds fail with CloudDiagnostics enabled when USYM_UPLO...
Internal repro: ./utr.pl --suite=integration --testtarget=iOS --testfilter=Unity.IntegrationTests.CrashReporting.CrashReportingBuild... Read more
"IndexOutOfRangeException" errors appear when entering Play Mode if usin...
How to reproduce: 1. Open project "ZD_1162225_DeferredArray.zip" 2. Enter the Play Mode 3. Observe the Console window Expected resu... Read more
IndexOutOfRangeException is thrown when opening a project with Visual St...
How to reproduce: 1. Create and open a project 2. In 'Preferences' > 'External Tools' set Visual Studio Code as your preferred Ext... Read more
[Input System][macOS] Keyboard button A is triggered when taking a scree...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Focus the Game View Window... Read more
UnityWebRequest GetResponseHeaders method returns null on Android devices
Reproduction steps: 1) Download and open user's attached project 2) Build and run test.unity scene on an Android device 3) Observe l... Read more
[Android] Application crashes when changing the source URL of a video pl...
Check here for the full fixes: [https://issuetracker.unity3d.com/issues/android-application-crashes-when-changing-the-source-url-of... Read more
Memory leak when using .NET sockets
Reproduction steps: 1. Open the attached “BugRepro” project 2. Build and Run the project (File > Build and Run) 3. Open the “Task... Read more
[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce: 1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project 2. Go to Window > Assets Management > ... Read more
[Quest2][Vulkan] ReadPixel has Black artifacts when the image is generated
Reproduction steps: 1. Extract “unity-bug.zip” and open it in the Editor 2. Build and run on Quest device 3. Open File Explorer a... Read more
[iOS] App freezes/crashes when both Mobile Notifications and Firebase ar...
How to reproduce: 1. Open the attached project ("MobileNotificationIssue.zip") 2. Build And Run on an iOS 15 device 3. Tap "Allow" w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window