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Player fails to build when building to “C:/Program Files/Build” on Windows
How to reproduce: 1. Open the “the floor is lava” project 2. Open the “SampleScene” 3. Build the Player to “C:/Program Files/Buil... Read more
Shader pass overridden by fallback when using "UsePass" directive
Reproduction steps: 1. Open the attached “repro_IN-72668“ project 2. Open the “/Assets/Scenes/SampleScene.unity“ 3. Open either the ... Read more
Clicking "Open Scene List" doesn't highlight the Scene List option in th...
Reproduction steps: 1. Open the attached “WebGLBufferUpdateTest.zip” Project 2. Open the Build Profiles Window (File > Build Profi... Read more
Warning is shown when changing the "Blur Direction" slider value of the ...
Reproduction steps: 1. Open the attached “TerrainIssue.zip” project 2. Open the “SampleScene” 3. Select the “Terrain” GameObject ... Read more
[Linux] iOS builds from Linux fail in Xcode when built from Terminal
How to reproduce: 1. Download and extract the attached Project "unity-linux-reprod-main 2" 2. Open the terminal and run the follow... Read more
Error due to naming conflict is thrown when InputSystem Action Map is na...
Reproduction steps: 1. Open the attached “My project (133).zip” Project 2. Observe the Console Expected result: No errors are t... Read more
“SerializedObjectBindingBase.Update” is called when bound property of a ...
How to reproduce: 1. Open the “UIElementsBindingPerformance“ project 2. Open the “SampleScene” 3. In the Hierarchy window select ... Read more
Crash on invalid_parameter_internal when entering Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets\Scenes\SampleScene.unity“ scene 3. Enter Play Mode ... Read more
Image of the sprite is not accurate when previewing it in the Inspector ...
How to reproduce: 1. Create a new project 2. Download the “player_texture.unitypackage” 3. Export the downloaded package to the p... Read more
Skybox shader is magenta when using the Editor on macOS
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the “Assets/Scenes/SampleScene.unity" scene 3. Enter th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11