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"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce: 1. Open the “ECS Tutorial“ project 2. Observe the Console Expected result: No “SGICE002: This error indicates... Read more
Burst error is being thrown after installing Entities package
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click "+" Icon 4. Clic... Read more
[Optional] RefRO<T> always returns false when T is a Tag Component
How to reproduce: 1. Open the user-attached project “EcsPlayground” 2. Open the “Bug” scene 3. Enter the Play Mode 4. Observe th... Read more
GameObject continues to increase in scale when the Animation layer's Ble...
How to reproduce: 1. Open the “IN-72507_repro“ 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: “Body“ GameObject... Read more
Shadow flickering occurs when 16:10 aspect ratio is enabled and the "Ren...
Reproduction steps: 1. Open the “repro_IN-72649“ project 2. Open the “/Assets/Scenes/SampleScene.unity” 3. In the “/Assets/Settin... Read more
Canvas position changes when changing Render Scale and Render Graph is e...
How to reproduce: 1. Open the user-attached project “RenderScaleTest” 2. Open the “New Scene” scene 3. Under the “PC_RPAsset” As... Read more
All the tests with the same name as the selected test is run when they a...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Test Runner window (Window > General > Test Runner), enable “P... Read more
[macOS][menubar] macOS soft crashes when searching and browsing for disa...
*Steps to reproduce:* 1. Start the Unity editor with an empty project 2. Click on the "Inspector" window (to make sure the ite... Read more
UI Builder Spacing/Border widgets are missing labels
*Steps to reproduce:* 1. Open the UI Builder 2. Add and select a VisualElement 3. Notice the Spacing and Border widgets are... Read more
[macOS] Splash screen doesn't display progress in the dock
Older versions of unity would display progress in the dock. The new fancy splash screens don't do this on macOS. *Steps to reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11