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"Assertion failed on expression" error is thrown when using a specific P...
How to reproduce: 1. Open the “assertion_failed“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console ... Read more
The "Edit Angular Limits" changes place when enabling "is Kinematic"
How to reproduce: 1. Open the “ConfigurableJoint“ project 2. Open the “SampleScene“ 3. Select “b“ GameObject 4. In the Inspector tab... Read more
Crash on CharacterController::Create when entering Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/AstarPathfindingProject/ExampleScenes/Scenes/Infinite... Read more
[VFX] [Blackboard] Dropping property onto empty/collapsed category break...
Version tested: 2023.3.0b9 Reproduces on both MacOS and Windows Steps to repro: 1) Start new project, import VFX graph, cr... Read more
AudioSource Stereo Pan property doesn't fully mute the right or left cha...
How to reproduce: 1. Open the attached “RewindVideoTest.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter... Read more
Advertisement Legacy is not initialized when entering the Play Mode for ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Lobby.unity” Scene 3. Enter the Play Mode 4... Read more
255 is returned when setting an enum variable to 1 and casting it to a n...
How to reproduce: 1. Open the attached “BurstBug.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter Play M... Read more
Crash on PhysicsCommands::Physx::CollectorOverlapCallback<64>::processTo...
Reproduction steps: 1. Open the attached “repro-project“ 2. Enable the Debug Allocator (Edit → Preferences → Diagnostics → Core → ... Read more
[HDRP] Canvas resizes when navigating the hierarchy
Reproduction steps: 1. Open the attached “CanvasScaling.zip” project 2. Open “SampleScene” 3. Click on several GameObjects in the... Read more
Crash on memset_repstos when entering Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Enable the Debug Allocator (Edit → Preferences → Diagnostics → Core → en... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A Ray Tracing Shader error occurs when setting the Tracing parameter of the Screen Space Global Illumination feature to Ray Tracing
- Visible light glares appear on GameObjects when a Volumetric Clouds effect is added to the Sky and Fog Volume
- Editor console is spammed with errors when passing Unity Accelerator arguments from the ALLOC_TEMP_MAIN has unfreed allocations
- AudioSource.timeSamples are offset when looping a part of audio by subtracting a fixed number of samples in WebGL Player
- "InvalidOperationException: Precision mismatch" error is thrown in the Console when multiplying two "Half" precision values in a Multiply Node with "Single" precision in Shader Graph