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1
votes
Fixed

Asset Reference name is spammed over EditorGUI when Label is set to GUIC...

Package: Build Pipeline - Addressables

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Apr 07, 2020

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Version/s: 1.7.5

How to reproduce: 1. Open "AddressableFieldIssue" project 2. Open "SampleScene" 3. Select "Test" in Hierarchy Expected resu... Read more

1
votes
Fixed

Scene picker/visibility controls do not function when objects are put in...

Scene Hierarchy

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Apr 07, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

How to reproduce: 1. Open up user attached project 2. Add a Scene called 'main' to Hierarchy 3. Set up your Scene view so you could ... Read more

1
votes
Not Reproducible

[HDRP] MAC Entering debug mode throws compiler encountered internal erro...

Package: Scriptable Render Pipeline HD

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Apr 17, 2020

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Version/s: 8.1.0

1) Open HDRP template on Mac (tried on empty project, didnt reproduce) 2) Check HDRP version is 8.1.0 3) Open HDRP debug mode and en... Read more

0
votes
By Design

Crash on ShaderPropertySheet::UpdateTextureInfo when RenderStaticPreview...

Graphics - General

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Mar 29, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps: 1. Download QA attached project "case_1231726" 2. Delete library 3. Open project 4. Crash with ========== OUTPUT... Read more

0
votes
Fixed

CompositeCollider2D.GenerateGeometry does not regenerate Collider when t...

Physics2D

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Apr 06, 2020

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Version/s: 2017.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Open up my attached project 2. Add Playground Scene into Hierarchy and Enter Play Mode 3. Observe the Collider ... Read more

0
votes
Won't Fix

[URP] ArgumentException error is thrown on resetting "Universal Addition...

Package: Scriptable Render Pipeline Universal

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Apr 17, 2020

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Version/s: 9.0.0, 8.0.1, 7.3.1

-NullReferenceException errors are thrown continuously when the main camera stack is assigned with an overlay camera and reset "Univ... Read more

0
votes
Fixed

[HDRP] Targets array should not be used errors are thrown on clicking "M...

Package: Scriptable Render Pipeline HD

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Apr 17, 2020

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Version/s: 9.0.0, 8.0.1

The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead errors are thrown on ... Read more

0
votes
Fixed

Local keywords incorrect when a fallback shader is used

Shaders

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Apr 17, 2020

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Version/s:

Open the attached project, build to any player. Observe the red cube. Expected: the cube should be green. Read more

0
votes
Fixed

Crash on ScheduleNavMeshDataUpdate when building NavMeshSurface while an...

AI Navigation

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Mar 27, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Case_1231244" and load scene "SampleScene" 2. Press Play Reproducible with: 2017.4.40f1... Read more

0
votes
Fixed

Editor crashes when Graphics.DrawMeshNow is called

Graphics - General

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Apr 11, 2020

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Version/s: 2017.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Open the attached project's "case_1236602-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wa... Read more

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