Search Issue Tracker
[Regression] Scene/Game view are unresponsive and exceptions thrown afte...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain gameobject in the Hierarchy view; 4. Go... Read more
Building WebGL fails with IL2CPP error and 'Build & Run' still tries to ...
To reproduce: 1) Open attached project 2) Build and Run it for WebGL Expected: Project builds and runs properly Actual: Building fa... Read more
(FoveClient) Fove::GetFVRCompositor crash caused by FOVE Unity plugin
Steps to reproduce: 1. Open "Unity_Test_Project.zip" project 2. Press play 0x00007FF8329E3082 (FoveClient) Fove::GetFVRCompositor 0... Read more
[Regression][OSX] Unity crashes when creating new project with packages ...
Steps to repro: 1. Open Unity Launcher on OSX; 2. Click 'New'; 3. Click 'Add Asset Package'; 4. Select any asset package (e.g. 2D) ... Read more
Instantiate<T>(Object, Transform) still uses world space by default
Reproduction steps: 1. Open project attached (InstantiateBug). 2. Open scene "Scene" 3. Press Play. 4. Check gameobject "Parent" chi... Read more
There is an extra line in Help menu of Unity Editor
Build regression from Version 5.6.0b4 (f8c731df0021) Steps: 1. Open Unity Editor 2. Click on Help menu ==> There is an extra line i... Read more
Crashing animation windown when using the timeline
Not repro (fixed by another bug) Verified in... Version 5.6.0b5 (bc8585c89061) Thu, 19 Jan 2017 13:24:16 GMT Branch: trunk Read more
DragAndDrop.StartDrag() has some minor aesthetic flaws
To get ready: 1. Open project attached (New Unity Project.zip) 2. Open Window "test" from Test -> Test First issue - Button is mark... Read more
Time class values are not 0 and can be manipulated before entering Play ...
Reproduction Steps: 1. Open attached project "873528 - TimeClassBug". 2. Go to "Test" -> "Time Bug" in the menu. 3. Observe how the ... Read more
Crash in DelayedCallManager with AutoDestruct Trails
A crash will occur in DelayedCallManager in the attached project. Reproduction Steps: 1. Open the included scene 2. Play, wait for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1