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Loading bar not shown on startup
-e: see title, is flipped in the build -regression in 5.6.0 -repro: --build empty project for webgl --run it --NOTICE that no progr... Read more
GrabPass affects the shader's rendering even if it is not used
Reproduction steps: 1. Open the attached project (GrabPass Bug.zip); 2. Open the Main scene; 3. Observe how the sphere is rendered; ... Read more
[5.5+] Random crashes from rendering/batching/driver code starting with ...
Steps to reproduce: 1. Download and open the project 2. Enter Play mode 3. Assets/Scenes/main.scene 4. Wait or Walk around Result: ... Read more
Discord overlay function forces Unity to crash when launching project
We contacted Discord about this problem and waiting for their response. Reproduction steps: 1. Download Discord application (https:... Read more
After resize Canvas Preview window, Canvas disappears in Scene window
Reproduction steps: 1. Create the new project; 2. Create Canvas and Button gameobjects; 3. Select the Button with the Rect transfor... Read more
Crash on importing MP4 video
Reproduction steps: 1. Open the attached project (VideoCrahsRepro.zip); 2. Press on the attached Blacksmith.mp4 video in the project... Read more
Sprite cannot be dragged to the scene view if project is created in 3D
1. Create a new project in 3D 2. Import any 2D Sprite 3. Try to drag the sprite into scene view User is unable to drag the sprite i... Read more
Pixel perfect tile borders are randomly appearing in stretched tile when...
Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Observe Scene/Game view (Alternatively zoom ... Read more
Script material reference causes SceneManager.LoadSceneAsync not to load...
To reproduce : 1.Download and Open attached project 2.Open "StartScene" scene 3.Press Play Reproduced on: 5.5.0p26 , 5.6.0b2, 5.4.... Read more
[Standard Assets] ParticleSystemMultiplier script refactoring had broken...
In Standard Assets ParticleSystem package sparks size in FireComplex and FireMobile prefabs is calculated incorrectly since 5.5.0f2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map