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Tags section fails to apply PascalCase spacing in the Inspector window
Create a Unity project Go to the "Hierarchy" window Right-click and select "Rendering -> URP Decal Projector" Expand "Tag" dropdo... Read more
UXML Upgrades info box tooltip appears misplaced when hovering it in the...
Steps to reproduce: Create a new project using Universal 3D template Go Assets > Create > UI Toolkit > UI Document (UXML) S... Read more
Crash on kIOGPUCommandBufferCallbackErrorPageFault when completing a lev...
How to reproduce:1. Open the '6k3-9-gem.zip' project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a devic... Read more
Error thrown in the Console window when opening TextMeshPro SDF Asset in...
Steps to reproduce:1. Create new Unity project2. Import TMP Essentials from “TMP Importer” window3. Go to Assets > TextMeshPro &g... Read more
“None” Data Source Type option is missing when opening "Select Type…" in...
Steps to reproduce: Create a new project using Universal 3D template Go Assets > Create > UI Toolkit > UI Document (UXML) O... Read more
Inspector wrongly displays "This entity only exists at runtime" when sel...
Steps to reproduce: Select an entity in the new hierarchy Notice the inspector is not showing the runtime representation of the Enti... Read more
Inconsistent columns selection/toggle behaviours compared to legacy
Scenario 1 :Steps to reproduce: Select multiple nodes and toggle one of the selected nodes column(visibility/pickability, active, st... Read more
Move Hierarchy v2 entities integration scripts into the Hierarchy folder...
Steps to reproduce: The files are wrongly placed in the Utility folder of Packages/com.unity.entities/Unity.Entities.Editor/Hierarch... Read more
Save to Clipboard for Search Query that contains a function block throws...
Steps to reproduce: Open the attached project Open the Search window In the Saved Queries tab, select the cat_report query Click on ... Read more
Unity Hub does not change or doesn't visually indicate what Channel or v...
How to reproduce:1. Open Unity Hub2. Open Settings3. Select the Advanced tab4. Switch the channel from “Production” to “Beta”5. Clos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS