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Help Box text appears squished/stretched when the display resolution is ...
Steps to reproduce: Make sure your monitor resolution is set to 1920x1080 or lower Make sure your monitor scale is set to 125% Creat... Read more
Long Player Tag name does not get truncated in Project Settings
Reproduction steps:1. Create a new project2. Window > Multiplayer > Multiplayer Center3. Select any “Genre of your Game” and “... Read more
Cursor sometimes remains in resize state when dragging to the UI Builder...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Create a UI Document (Assets > Create > UI Toolki... Read more
Unity Hub opens as a smaller window when launched on a secondary monitor
How to reproduce:1. Open Unity Hub2. Move Unity Hub window to the secondary monitor (Make sure the secondary monitor is set as the m... Read more
Profiler Window does not open when launching it as a Standalone Process
Steps to reproduce: Open any Project Open the Standalone Profiler (Window > Analysis > Profiler (Standalone Process)) Actual r... Read more
Automatic LOD fails, and GPU Occlusion Culling incompatibility occurs wh...
How to reproduce: Open the “QuadTopoBug.zip“ project Open the “SampleScene“ Observe the Game view Actual result: The GameObject on t... Read more
[Linux] UserChoices Asset icon is rendered with visual artefacts
Reproduction steps:1. Create a new project2. Window > Multiplayer > Multiplayer Center3. Select any “Genre of your Game” and “... Read more
The view renders black when using Framebuffer Fetch with Foveated Render...
Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more
Inconsistent capitalization and usage of “Template” in the VFX window
Steps to reproduce: Create a project Install the "Visual Effect Graph" package Create a new Visual Effect Graph (Project window >... Read more
[Render Pipeline Converter] Material Reference Converter provides same n...
Steps to reproduce: Create a built-in project Create three 3d cubes in the scene and save scene in the project install URP package v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS