Search Issue Tracker
Active
Votes
0
Found in
3.16.0-beta.1
Issue ID
UUM-132441
Regression
No
Unity Hub opens as a smaller window when launched on a secondary monitor
How to reproduce:
1. Open Unity Hub
2. Move Unity Hub window to the secondary monitor (Make sure the secondary monitor is set as the main display)
3. Close Unity Hub completely (ensure it’s not running in the system tray)
4. Open Unity Hub
5. Observe the Unity Hub window
Actual result: Unity Hub opens in a small crowded window (Not the original size before it was closed)
Expected result: Unity Hub opens the same size as it was closed originally
Reproducible with: 3.15.4, 3.16.0-beta.1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Workaround: Move the Unity Hub window or resize it manually
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment