Search Issue Tracker
"Unrecognized block header in profiler data file, stopping deserializati...
Steps to reproduce: Create a new Unity project using the Universal 3D template Go to File > Build Profiles Enable "Development Bu... Read more
Facebook Instant Games Build Profile info boxes are misaligned in the Pl...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button in the Build Profiles windo... Read more
A second Prompt asking Users to confirm is opened when cancelling the sw...
Steps to reproduce: Create a new URP Project Navigate to Edit > Preferences > Search and switch "Object Selector" to "Advanced... Read more
Build Profile name increments when numeric suffix is removed from duplic...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button in the Build Profiles windo... Read more
[WinEditor] Editor "freezes" after focus loss when Search native DialogB...
NOTE: Editor appears to freeze but it's not really frozen but instead stops responding to mouse input. Steps to reproduce: Create a ... Read more
Crash on ExtractActiveCasterInfo when navigating the scene view in a pro...
How to reproduce:1. Open the attached “IN-122165” project2. Open the “MK_Sbox24” scene3. Move around in the scene view for ~10 secon... Read more
CurveTexture is not being released when unloading AssetBundle containing...
How to reproduce:1. Open the attached “IN-129784“ project2. Open the “SampleScene“ Scene3. Build AssetBundles: Tools > Build Asse... Read more
Selection highlight either disappears or jumps between the previously se...
Steps to reproduce: Open any Project Enable Hierarchy v2 (Edit > Preferences > General > Use new Hierarchy Window) In any S... Read more
“Screen position out of view frustum...” errors are thrown when zooming ...
Reproduction steps:1. Create a new project2. Create any UI GameObject (GameObject > UI (Canvas))3. Make sure Canvas or child Game... Read more
Overlay Menu background either disappears or container expands when expa...
Steps to reproduce: Open any Project In Scene View click the tilde key to open the Overlays Menu Open or close the master Unity fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS