Search Issue Tracker
TlsException is thrown when AVG Mail SSL Scan is used
How to reproduce:1. Open the 'Report.zip' project2. Enter Play mode3. Observe the console Expected result: No errors are thrownActua... Read more
Vertical scrollbar briefly appears in the "Packages" section when it is ...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Management" -> "Package Manager" Search for the "PSD" S... Read more
Sprite Library Editor Window is not repainted when the Sprite Library As...
Steps to reproduce: Open any Project with the 2D Animation Package installed Navigate to Window > 2D > Sprite Library Editor C... Read more
Unused Separation line is used in the Context Menu of the Sprite Library...
Steps to reproduce: Open any Project with the 2D Animation Package installed Navigate to Window > 2D > Sprite Library Editor C... Read more
NullReferenceException occurs when accessing "containerWindow" on a Scen...
Reproduction steps:1. Open the attached “IN-122920” project2. Open the “Scenes/SampleScene” Scene3. Open the “SceneView Presets” Pan... Read more
MaterialPropertyBlock of a SpriteRenderer is reset when it is updated th...
How to reproduce:1. Open the attached “UnityBugReproduce.zip” project2. Open the “SampleScene” scene3. Enter Play Mode4. Select the ... Read more
Motion blur is forced and exaggerated through transparents when "Sort wi...
Reproduction Steps:1. Open the attached "IN-121000_REPRO_v2" project2. Open the “/Assets/OutdoorsScene.unity”3. Enable “Screen2” obj... Read more
Semantic Warning is present when creating a Project from the Universal 3...
Steps to reproduce: Create a Project from the "Universal 3D sample" Template Observe the Console in the Editor Actual results: Warni... Read more
"There can only be one active Event System" Warning is logged when enter...
Steps to reproduce: Create a Project from the "Universal 3D sample" Template Open Scene "BenchmarkScene" and enter Play Mode Observe... Read more
UI slightly jumps when changing the Screen Space to World Space in the P...
How to reproduce:1. Open the attached project "uiToolkit"2. Open the "SampleScene" scene3. Go to Assets -> UI Toolkit4. In the In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled