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[Linux] InputSystem's Mouse delta values do not change when the Cursor l...
How to reproduce:1. Open the attached project (1248389.zip)2. Enter Play Mode3. Select the "Main Camera" GameObject in the Hierarchy... Read more
[IMGUI] ArgumentNullExceptionthrown threw on clicking About Unity
On clicking "About Unity" Button causes the editor to throw ArgumentNullExceptionthrown, refer the attached video. Steps to repro:1.... Read more
Application is not responding when built with IL2CPP and Rewired Input M...
How to reproduce:1. Open "1245786_IL2CPP" project2. Go to File -> Build Settings3. Press Build4. When Build is finished, open the... Read more
[Android][ARCore] Disabling and re-enabling the ARSessionOrigin continuo...
Repro steps:1. Open attached project2. Build and Run on Android3. Enable the AR Session and notice the singe Point Cloud trackable i... Read more
[Platforms] BuildConfiguration fails to switch platform target before bu...
How to reproduce:1. Open the attached 'project-1250685.zip' project2. Make sure you have Linux build support module3. In the Build S... Read more
(Mac OpenGLCore) Scene View camera (named “SceneCamera”) appears in list...
To reproduce:1. Open Attached project2. Open SampleScene3. Select Main Camera4, Add a new camera to stack-Observe “Scene Camera” app... Read more
[Package Manager] Removing package with a read-only file throws Unauthor...
How to reproduce:1. Open the user-supplied project "packagebugtest" from the drive link2. Open the Package Manager and locate the "O... Read more
OnBeforeSerialize is called at a wrong time
How to reproduce:1. Open the attached "Serialize819970.zip" project2. Click on the "Assets/Resources/test" asset3. Observe that it h... Read more
Console Window shows error when new Input System is installed
How to reproduce:1. Create a new project in any version from 2020.1.0a2 to 2020.1.0a52. Go to the Package Manager window and downloa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open