Search Issue Tracker
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
The Player Freezes when changing to Fullscreen using the "Screen.SetReso...
How to reproduce:1. Open the “Test01.zip“ project2. Build and run the “TestScene“3. Click on the “Fullscreen“ button4. Click on the ... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
[Input System][Mobile] EnhancedTouch screen taps start with "Moved" or "...
How to reproduce:1. Open the user-supplied project2. Build for iOS/Android and deploy the application on an iOS/Android device3. Tap... Read more
[Canvas][RenderCamera] Shadows doesn't render on mobile devices
Reproduction steps:1. Open the attached project(Assets folder only, put it into another folder).2. Play the "BadUIShadow" scene in t... Read more
[Android] Java build exception error when building a specific project wi...
Reproduction steps:1. Open the attached project "TestSDK31.zip"2. Switch to the Android platform3. Build and Run on an Android devic... Read more
On M1 Macs the Camera is not rendering in standalone Player when "Clear ...
How to reproduce:1. Open the attached “1378799.zip” project2. Open the “MainMap” Scene (search for it in Project window search)3. Bu... Read more
[Linux] Layout warning thrown when setting Layout to Default on a new pr...
Reproduction steps:1. Create a new 3D project2. Set Layout to Default3. Observe the Console Window Reproducible with: 2022.2.0a3, 20... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
NetworkAnimator only syncs animations from server to clients not the oth...
Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open