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Crashing animation windown when using the timeline
Not repro (fixed by another bug)Verified in...Version 5.6.0b5 (bc8585c89061)Thu, 19 Jan 2017 13:24:16 GMTBranch: trunk Read more
Error when going into playmode with Maximize on Play
Reproduction steps:1. Open the attached project2. Check the "Maximize on play"3. Play - Note, Changing layout fixes the problem Actu... Read more
[APV] Can no longer switch baking set modes
Im attaching a project, but you can really reproduce this in any APV ready project. Steps to reproduce: Update the manifest file to ... Read more
Character text is not bold in the title of GameObjects in the Inspector ...
How to reproduce:1. Open the attached project "My project.zip"2. Open the “SampleScene” scene3. Observe the Inspector Expected resul... Read more
Child Prefabs disappear from Prefab hierarchy when applying the "Optimiz...
How to reproduce:1. Open the attached project “FBXPrefab.zip“2. Open the Prefab “MyPrefabVariant“ Hierarchy (Assets)3. Attach the “T... Read more
Standalone Profiler Crashes when opening because of asset database calls
Reproduction steps: 1. Create a new "VR Template" Project2. Open "Window > Analysis > Standalone Profiler" from Context Menu E... Read more
"Tab" key doesn't exit the renaming in the Hierarchy window
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> Create Empty3. During the GameObject renaming, ... Read more
[tvOS] AppleTV remote controller's touchpad always returns the same valu...
Reproduction steps:1. Open the attached “tvOSInputIssue“ project2. Build and Run the “Assets/Scenes/SampleScene“ Scene on an Apple T... Read more
[Video Player] Editor crashes when playing the scene with H.265 transcod...
How to reproduce:1. Open attached project "TranscodeCrash"2. Open "SampleScene"3. Enter playmode Or to reproduce from scratch:1. Tra... Read more
[WebPlatform][Android] App crashes on launch on some devices with "TypeE...
How to reproduce:1. Open the attached project2. Select WebGL platform3. Build the project4. Navigate to the build folder through the... Read more
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