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Fixed in 4.3.8
Votes
0
Found in
4.3.3f1
Issue ID
588556
Regression
No
GLSL fragment shader incorrectly tagged as a Fixed Function pipeline shader
To reproduce:
1. Open the attached project
2. Open scene
3. Inspect the "New Sprite" GameObject
4. Inspect the shader
Expected result: The shader is not set to fixed function
Actual result: It is set to fixed function pipeline
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