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Unity freezes when pressing Debug
Repro steps: This problem only seems to appear in Unity Editor on Linux. Tested with Ubuntu 18.04 using the VSCode Debugger Extensi... Read more
Plane Distance parameter in canvas does not affect raycasting order
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open scene "SortingTest" 3. Notice that CanvasFRONT has white image ... Read more
[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...
Reproduction steps: 1) Open attached project "ABRefBug" 2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundle... Read more
Multi-display camera does not render after reloading the scene using Sce...
To reproduce the issue follow the steps: 1. Open "Multi Display Camera Bug" project 2. Open "Demo Scene" scene 3. Build and run 4. A... Read more
[Standard|iOS] Directional light appears with artifacts on object with t...
1. Open attached project 2. Build to iOS 3. Artifacts will appear on quads or 1. Create new project 2. Create standard shader, set... Read more
"Cannot increment reference count" exception is thrown when loading an a...
Reproduction steps: 1. Open the attached project ("case_1252144-AddressableAsync.zip") 2. Open the repro scene ("SampleScene") 3. Bu... Read more
[OcclusionCulling] Occlusion Bake doesn't remove old occlusion bake files.
DUPLICATE: https://issuetracker.unity3d.com/issues/occlusion-culling-system-creates-too-many-files-in-the-library-folder-and-never-d... Read more
Path is not calculated between two points located in the same NavMesh No...
How to reproduce: 1. Open the attached project's Scene labeled "SamePolyIssue" 2. Enter the Play Mode 3. Click the "Calculate&DrawPa... Read more
When the CharacterController component has a step-offset
Bug reproduced in version 4.3.0b5 (19fb00de019e) Steps: In this example, the character controller on the "Character" game object ha... Read more
Built-in unlit particle shader has HDR color selection for albedo, URP u...
To reproduce: 1. Open any project; 2. In Graphics settings, set Render pipeline asset to none; 3. Create a Particle system, assign a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player