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17
votes
Fixed

Method WheelCollider.GetGroundHit and terrain changes causes unity crash

Physics

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Mar 23, 2015

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Version/s: 5.0.0f4

Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play... Read more

16
votes
Postponed

Sampler Limit 16 exceeded in URP Lit shader

Package: Scriptable Render Pipeline Universal

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Jan 11, 2022

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Version/s:

We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more

12
votes
Won't Fix

[TreeCreator] Selecting rotate node of a nested branch group on a tree t...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.2.0a1, 2017.3.0b11

What Happened: On rotating node of a nested branch group of a tree, the editor throws null reference exception Steps To Reproduce:... Read more

45
votes
Fixed

Streaming audio is broken

Audio

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Feb 08, 2013

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Version/s: 3.5.6f4

Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce: - Open attached project and launch "AudioTest" scene - Hit Play - P... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode); 2. Create new project or open attached one; 3. Go to Build Settings (File... Read more

89
votes
Postponed

[IL2CPP] System.Diagnostics.Process.Start() fails to launch application

IL2CPP

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Jul 10, 2018

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Version/s: 2018.1.6f1

Steps to reproduce: 1. Download attached project 2. Build Standalone player on IL2CPP backend 3. Launch build player Expected resu... Read more

11
votes
Postponed

HDRP Volumetric is stacked with second orthographic camera when using Vo...

Package: Scriptable Render Pipeline HD

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Oct 10, 2019

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Version/s: 7.1.2

How to reproduce: 1. Open attached project ("HDRP Volumetric.zip") 2. Open Game window 3. Enter Game view 4. Move the mouse so that ... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

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Aug 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip" 2. Inspect all of the scenes, notice that each has lightprobes baked indi... Read more

17
votes
Fixed

UI elements flicker with Editor on a second monitor and Game window on t...

Themes

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Aug 03, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the attached project. 2) Place the Editor window on a second monitor. 3) Detach the Game tab from the Ed... Read more

14
votes
Fixed

PathQueryStatus.Success is returned in a Script but the Path can't be re...

AI Navigation

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Nov 07, 2019

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Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's "case_1197062-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Cl... Read more

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