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[XR] Hiding the built Player Window stops HMD from rendering
Steps to reproduce:1. Create a new project or a VR template2. Add the attached script "HideUnityWindow.cs" to a GameObject3. Connect... Read more
Gizmos are not stereo / VR aware and squished and do not appear in the r...
How to reproduce:1. Create a new project using VR template2. Activate Gizmos in the Game view3. Enter Play mode4. Observe the Game v... Read more
[XR] Input is not registered and headset view is headlocked after enteri...
Steps to reproduce:1. Download the attached user's project "v65tc2UPMf1.zip"2. Open "Assets/Samples/Meta XR Core SDK/65.0.0/Sample S... Read more
[Quest] Screen flashes for several seconds when enabling microphone perm...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. Build and Run on Quest4. In Player, click... Read more
[Quest] Crash with Error "JNI GetStaticFieldID called with pending excep...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
[Quest] Most FrameTiming metrics display 0 on Meta Quest 2/3
Steps to reproduce:1. Download the attached user's project "BugRepro.zip"2. Go to File > Build Settings... and switch to the Andr... Read more
[Android] Input field covers the whole Player screen when it is selected
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Click the white inpu... Read more
[Editor][XR] Empty window in OpenXR (Project Settings) when Desktop is s...
Steps to reproduce (video attached): 1. Open attached project 2. Navigate to Project Settings -> XR Plugin Management click on An... Read more
Editor silently crashes when switching platforms when Meta XR Core SDK i...
Reproduction steps:1. Open the “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build Profiles ... Read more
[AMD][XR] Eyes are swapped when SPI is used with AMD GPU Driver version ...
Steps to reproduce:1. Open the attached project2. Make sure either OculusXR or OpenXR is selected as the XR Plugin3. Make sure SPI i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics logs are missing, duplicated, or out of order when viewing Player sessions in Cloud Diagnostics
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume