Search Issue Tracker
[WP8.1][UNET] " Found no receiver for incoming command " in Windows Phone
To reproduce:1. Open attached project (Tank_new.rar)2. Open player settings and change Cloud Project ID to 6267cfce-dbb3-44da-b540-7... Read more
[WP8.1] Black Screen Flash after Splash Screen on WP8.1
To reproduce:1. Open attached project (repro705514.zip)2. Build attached project for WP 8.13. Deploy solution to phone4. Notice that... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce:1. Build attached project2. Notice exception in console Read more
[WSA][WP8.1]Data corruption in PlayerPrefs after updating app built wit...
Reproducible on WSA and WP8.1 platforms; PlayerPrefs get corrupted when project is updated from 5.0 to 5.1; To reproduce:1. Open att... Read more
[WP8.1] AwakeFromLoadThreaded errors in WP 8.1 builds
To reproduce:1. Open the attached project2. Enable the "Floor" GameObject in the hierarchy of the main scene3. Build targeting Windo... Read more
[WP8][WP8.1][WP10][MS Bug] UI mask doesn't work
1. On windows phone the UI Mask does not obscure according to the image, it only masks as a box. 2. Create new project, add mask, gi... Read more
[WP8.1] Procedural skybox causes low framerate on weak phones
To reproduce:1. Build attached project2. Deploy solution to device3. Notice that app runs at 26 fps in portrait mode and fps drops t... Read more
[WP8.1] Build fails if the product name starts with a number
To reproduce:1. Create a new project2. Switch platform to WP83. Go to player settings4. Change the product name to "2proj" or anythi... Read more
[WP8.1] Legacy diffuse shader does not display it's texture correctly
To reproduce:1. Open attached project2. Open scene repro3. Build & run the scene to a WP8.1 device4. Notice how instead of the g... Read more
Input.gyro.attitude doesn't output data from OrientationSensor
To reproduce:1. Build attached project2. Deploy solution to device3. Notice that Input.gyro.attitude doesn't output data from Orient... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument