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[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce: 1. Build attached project 2. Notice exception in console Read more
[WP8.1] Black Screen Flash after Splash Screen on WP8.1
To reproduce: 1. Open attached project (repro705514.zip) 2. Build attached project for WP 8.1 3. Deploy solution to phone 4. Notice... Read more
[WP8.1][UNET] " Found no receiver for incoming command " in Windows Phone
To reproduce: 1. Open attached project (Tank_new.rar) 2. Open player settings and change Cloud Project ID to 6267cfce-dbb3-44da-b54... Read more
[WP8.1] Changing AntiAliasing settings causes crash
To reproduce: 1. Open attached project. 2. Build & run for WP8.1 3. The app crashes in about a second due to the fact that it's AA s... Read more
UnityEngine.Ping not available on Windows Phone
To reproduce: 1. Open attached project 2. Run Elevator/Build/Build Windows Phone from the application menu 3. Notice error in console Read more
[WP8.1] SystemInfo.deviceModel returns cryptic information
To reproduce: 1. Open attached project (repro698804.zip) 2. Build test scene to WP 8.1 3. Notice that SystemInfo.deviceModel return... Read more
[WP8.1] Keyboard rotates regardless of the application orientation settings
To reproduce: 1. Import the repro.unitypackage. It contains a scene with an input field 2. Set the Default orientation of the app to... Read more
[WP8.1] Custom splash screen is zoomed in
To reproduce: 1. Build & run the attached project. It has a custom splash screen setup 2. Notice the the custom splash screen is dis... Read more
[WP8.1] Input field first letter is not capitalized
To reproduce: 1. Open attached project 2. Build for WP8.1 3. Enter some text into the input field - the first letter is not capitali... Read more
[WP8.1] System.IO.File.ReadAllX methods throw IOExceptions
To reproduce: 1. Open repro.unitypackage. It contains a script that creates some files and tries to read them using the File.ReadAll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL