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Unity 4.5 build creates two references for a WP8 plugin
To reproduce: 1. Open attached project. It contains a plugin and a scene that uses the plugin. 2. Build the project for wp8 (include... Read more
WP8 app hangs when calculating a specific navmesh path
To reproduce: 1. Open the project attached 2. Build for wp8 and open up the solution on VS 3. Deploy 4. In the game walk up to the c... Read more
Incorrect results when calling SetActive on WP8 emulator
Calling setActive on a hierarchy of uGUI objects gives bad results on WP8 emulator. In this case disabling the parent object does no... Read more
GUILayout defaults to ExpandHeight on Windows Phone 8 Emulator
Steps to reproduce: 1. Create script with the following lines: void OnGUI() { GUILayout.BeginArea(new Rect(80, 10, Screen.width -... Read more
[WP8] Setting a requirement in the solution causes it to throw an error ...
o reproduce: 1. Create a new project 2. Build for WP8 3. Open up the solution 4. Open up the WMAppManifest.xml 5. In the requirement... Read more
[WP8] Pausing on a LoadLevelAsync on WP8 causes a crash
Pause/resuming while an Application.LoadLevelAsync is running can cause a crash with the exception: C0000194 (possible deadlock) To... Read more
WP8 app crashes when resuming
Windows phone apps sometimes crash when resuming activity - for instance an app can crash when returning back to it after pressing t... Read more
Project fails Store Test Kit if it has no scripts
Steps to reproduce: 1. Create a project which has no scripts. It may contain a scene and a spinning cube controlled by a constant fo... Read more
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