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0
votes
Fixed

Camera.ScreenToWorldPoint returns incorrect values when built in WebGL

WebGL

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Jun 19, 2020

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Version/s: 2019.3.0a11, 2019.4, 2019.4.1f1, 2020.1

How to reproduce:1. Open user's attached "ProgrammingAssignment2.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Move th... Read more

0
votes
Fixed

[WebGL] Memory access exception when running Build

WebGL

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Oct 22, 2021

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Version/s: 2021.2.0b16

Reproduction steps:1. Open user-submitted project2. Unzip user-submitted folder "tryoncore.zip"3. Open "manifest.json" found in proj... Read more

2
votes
Fixed

[WebGL] Input.GetAxis/Input.GetAxisRaw sometimes returns significantly l...

WebGL

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Jan 03, 2020

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Version/s: 2018.4, 2019.1.14f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "Case_1208971"2. Build and Run for WebGL3. In the browser, click on the screen to lock the... Read more

0
votes
Fixed

[WebGL] [Input System] Touch input is ignored on WebGL builds when using...

WebGL

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Jun 18, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1257101-WebGLMobileTouch.zip")2. Switch build target to WebGL3. Make a build ... Read more

0
votes
By Design

[WebGL] Javascript error is thrown when executing Func<Vector3> func = (...

WebGL

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Jun 04, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a9

How to reproduce:1. Open user attached project "Bug Reproduce.zip"2. Build and Run for WebGL Expected result: No Error is thrown whe... Read more

2
votes
By Design

[WebGL] Misleading JSON parse errors are thrown when Javascript interop ...

WebGL

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Jul 04, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1260637-unicode-javascript.zip")2. Switch the build target to WebGL3. Make a ... Read more

3
votes
Fixed

[WebGL] [iOS 13] Application on browser crashes when trying to minimize ...

WebGL

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Jul 13, 2020

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Version/s: 2020.1, 2020.1.0b15, 2020.2

Reproduction steps:1. Open user's attached project and build it for WebGL 2 (read note 7)2. Host the built application (read edits f... Read more

0
votes
Fixed

Sprites don't render when a project's Platform is set to WebGL

WebGL

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Jul 15, 2020

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Version/s: 2020.2, 2020.2.0a14, 2020.2.0a18

How to reproduce:1. Open the user attached project2. Switch Platform to WebGL in Build Settings3. Observe the Scene view Expected re... Read more

0
votes
Fixed

[WebGL] [Input System] Scrolling with mouse wheel is much slower on WebG...

WebGL

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Jul 20, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("MouseScroll")2. Open the repro scene ("SampleScene")3. Enter Play Mode and try usi... Read more

0
votes
Fixed

[WebGL] Script halts when awaiting for Addressables.CleanBundleCache() t...

Package: Build Pipeline - Addressables

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Nov 17, 2021

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Version/s: 1.19.11

How to reproduce:1. Open the attached project "addressablesRepro"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3.... Read more

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