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"UnityWebRequest.Post" results in an "Unknown Error"
Reproduction steps: 1. Open "XsollaPaymentTest.zip" project2. Enter Play mode3. Look at the Console window: "Received: {"token": "*"... Read more
[WebGL] ConvertToEquirect method gives a black image
How to reproduce:1. Open the user's attached project ("ConvertToEquirectRegression.zip")2. Open the repro scene ("SampleScene")3. En... Read more
[WebGL][macOS] Builds do not run when using Big Sur
How to reproduce:1. Create an empty project2. In the Build Settings, select WebGL3. Build and run Expected result: No errors are thr... Read more
[WebGL] RenderTextures color is not updated based on depth in WebGL buil...
How to reproduce:1. Open the attached project ("case_1162614-TestDepth2017.zip")2. Open the repro scene ("SampleScene")3. Enter the ... Read more
WebGL Build crashes when using CachedXMLHttpRequest asset
How to reproduce:1. Open the attached project ("case_1153928-CrashTest.zip")2. Make sure that the targeted platform is set to WebGL3... Read more
Unable to import WebGL Templates from packages when they are marked as s...
How to reproduce:1. Create a new WebGL Template in a project2. Put it into a package3. Mark it as a sample4. Import that package in ... Read more
[WebGL] Uncaught TypeError: this.decompress is not a function fails the ...
To reproduce:1) Open the attached project and scene2) Build and run WebGL3) Launch it on an old browser It fails with "Uncaught Type... Read more
[WebGL] Some textures fail to load from asset bundles
To reproduce:1) Open the attached project and scene2) In the top menu bar, select "Bundles->Build"3) Play it Expected: 5 images a... Read more
[WebGL] Both WebGL templates in Editor do not refresh and display a blan...
Both WebGL templates in Editor, default and minimal do not refresh and display a blank icon after completing the build process. Temp... Read more
Uninformative errors are thrown when video fails to auto-play because of...
How to reproduce:1. Open the attached build with a browser which does not allow video auto-play2. Inspect the Developers console Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Return value and out parameter get scrambled when a Custom HLSL Operator is used
- Some UI Toolkit pixels are transparent when not all corners are rounded
- The default layout file gets corrupted when the project is saved and closed after running a specific Test Runner test
- Cameras overlay sometimes show “No Cameras” for a split second instead of “Main Camera” when clicked to move the overlay
- Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"