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"UnityWebRequest.Post" results in an "Unknown Error"
Reproduction steps: 1. Open "XsollaPaymentTest.zip" project2. Enter Play mode3. Look at the Console window: "Received: {"token": "*"... Read more
VFX is not rendering when in WebGL Build
How to reproduce: Open the attached project "Money Maker.zip" Open File>Build Settings... Click Add Open Scenes Untick Scenes/Sam... Read more
[WebGL] Shader covers the whole scene when building on WebGL platform
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scene/SampleScene.unity3. Enter Play Mode4. Observe the Game vi... Read more
[WebGL] RenderTextures color is not updated based on depth in WebGL buil...
How to reproduce:1. Open the attached project ("case_1162614-TestDepth2017.zip")2. Open the repro scene ("SampleScene")3. Enter the ... Read more
WebGL Build crashes when using CachedXMLHttpRequest asset
How to reproduce:1. Open the attached project ("case_1153928-CrashTest.zip")2. Make sure that the targeted platform is set to WebGL3... Read more
Unable to import WebGL Templates from packages when they are marked as s...
How to reproduce:1. Create a new WebGL Template in a project2. Put it into a package3. Mark it as a sample4. Import that package in ... Read more
[WebGL] Uncaught TypeError: this.decompress is not a function fails the ...
To reproduce:1) Open the attached project and scene2) Build and run WebGL3) Launch it on an old browser It fails with "Uncaught Type... Read more
[WebGL] Some textures fail to load from asset bundles
To reproduce:1) Open the attached project and scene2) In the top menu bar, select "Bundles->Build"3) Play it Expected: 5 images a... Read more
[WebGL] Both WebGL templates in Editor do not refresh and display a blan...
Both WebGL templates in Editor, default and minimal do not refresh and display a blank icon after completing the build process. Temp... Read more
[WebGL] [Android] [URP] Scene turns black when enabling fullscreen mode ...
How to reproduce:1. Create a new 3D URP Unity project2. Check the “Decompression Fallback“ option in the Project Settings > WebGL... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server