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0
votes
Duplicate

[WebGL][Input System] Pointer position always returns (0, screenHeight) ...

WebGL

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Jun 25, 2021

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Version/s: 2021.2.0b1, 2022.1

How to reproduce: 1. Open the user's attached project 2. Select File/Build Settings and switch to WebGL 3. Build and Run the SCENE (... Read more

4
votes
Fixed

[WebGL] Build fails with .emscripten permission errors

WebGL

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Jun 23, 2021

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Version/s: 2021.2.0b1, 2022.1

How to reproduce: 1. Open an empty project 2. Select File/Build Settings and switch to WebGL build 3. Select Build and Run Expected... Read more

0
votes
Duplicate

[WebGL][macOS] Build fails with "ENOENT: no such file or directory" when...

WebGL

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Jun 29, 2021

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Version/s: 2021.2.0a17, 2022.1

How to reproduce: 1. Create a new project using the default 3D template 2. In the Package Manager, import the provided package local... Read more

5
votes
Duplicate

New Input System does not work when the project is built for WebGL

WebGL

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Jul 01, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

How to reproduce: 1. Open the attached '1347300.zip' project 2. Build the project for WebGL 3. Try to click on any of the menu butto... Read more

0
votes
Fixed

[WebGL] [Mobile] Drag event is not being called instantly after dragging

WebGL

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Jun 22, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps: 1. Open the project in Repro.zip and open SampleScene 2. Build WebGL and host on http server (python3 -m http.se... Read more

2
votes
Fixed

Project build fails and errors are thrown when building for WebGL platfo...

WebGL

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Jun 17, 2021

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Version/s: 2021.2.0b1, 2022.1

Reproduction steps: 1. Open the attached project ("WebGL_2021.2.0b_Test.zip") 2. Set the Enable Exceptions in Publishing settings as... Read more

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