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[WebGL] RuntimeError: memory access out of bounds when Building and Runn...
Reproduction steps: 1. Open the user's attached project 2. Set ILC2PP Code Generation to Faster (smaller) builds 3. Build And Run th... Read more
WebGL Player builds are running extremely slow when using WebCam Textures
How to reproduce: 1. Open the attached project "WebGLPerformanceTest.zip" 2. Open the "demoScene_free" Scene 3. Switch to the WebGL ... Read more
WebGL Input System interactions are delayed or played preemptively when ...
How to reproduce: 1. Open the user attached "HoldInteractionBug.zip" project 2. Build the project in WebGL (File -> Build Settings -... Read more
Instanced URP Shaders using Spherical harmonics variables causes long in...
How to reproduce: 1. Open the attached project "DrawMeshLongFirstCallURP.zip" 2. Open the "BrokenShaderScene" Scene 3. Open the Buil... Read more
Texture Importer Settings for WebGL does not list RGBA Half in the Forma...
Steps to reproduce: 1. Open the attached "WebGL-TextureFormat-Erase.zip" project 2. In the Project window select the Assets folder a... Read more
[WebGL] AudioSource.PlayDelayed doesn't play audio delayed when triggere...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Press on the icon on the left side of the player view to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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