Search Issue Tracker
Add IL2CPP sysroot support for WebGL builds
Linux distrobutions don't include by default software necessary to build WebGL on Linux. Add ability to use an IL2CPP sysroot packag... Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more
[WebGL] Shaders that use GPU Instancing compile extremely slow
Steps to reproduce:1. Open user-attached project2. Build and run with WebGL 2.03. Inside the webpage, press 'space' to begin GPU ins... Read more
WebGL build System.StringComparison.OrdinalIgnoreCase is case sensitive
Steps to reproduce:1. Open "case_791466- repro" project2. Open "Test" scene3. "Build and run" WebGl build4. Open javaScript console ... Read more
surface standard shader artifacts when loaded from asset bundle
-e: see title, looks fine when content is included in the main build -repro:--unpack linked file--open SingelScene project--build&am... Read more
[WebGL 2.0] Depth RenderTexture is black when running the build in the b...
How to reproduce:1. Open the user's attached "TestRenderTextureDepthWebGL.zip" project2. Open the "SampleScene" Scene3. Observe the ... Read more
[Vuforia] [WebGL] Vuforia-based codes fails to compile while attempting ...
To reproduce:1) Make sure you have both Vuforia and WebGL supports installed2) Open attached project3) Change it to Win Standalone4)... Read more
[WebGL] Input.inputString does not work, but GetKeyXXX works fine
-e: see title, regression: used to work on 5.1 -repro:--build+run attached scene--start typing--NOTICE inputstring stays empty Read more
[WebGL] Alpha values are black when a texture is created from the downlo...
If one creates a Texture that is downloaded from a file, it is properly created with alpha on other platforms, but that does not wor... Read more
[WebGL] Saving to persistentDataPath does not work
-e: Reading a previously written file to persistentDataPath generated this error: IsolatedStorageException: Could not find file...--... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size