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[WebGL][Chrome] "The message header is corrupted and for security reason...
How to reproduce: 1. Open the attached project 2. Open Test Runner window 3. Run Playmode tests on WebGL Expected result: No issues... Read more
[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...
Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more
"RuntimeError: Out of bounds memory access" error appears when running W...
Reproduction steps: 1. Open the attached "1403906.zip" project 2. Build and Run the project in the Safari browser 3. Observe the gam... Read more
WebGL build crashes when calling AudioSource.time
Reproduction steps: 1. Open the attached project 2. Build and Run the project using WebGL 3. Observe the error Expected result: Mus... Read more
[WebGL] Build fails to compile when using Unicode characters in the .jsl...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scenes/Scene1.unity 3. Go to File > Build Settings and click ... Read more
[WebPlatform][iOS] App crashes with URP project
How to reproduce: 1. Create a new URP Unity Project 2. Select WebGL platform 3. Enable "Development Build" in Build Settings 4. Buil... Read more
[WebGL] Build fails with emcc2: error when "-s BINARYEN_TRAP_MODE" argum...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: Project is built Actual result: Build fai... Read more
Memory is not released when Application.Quit is called
How to reproduce: 1. Open the attached project "test.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Build Settings... 4. ... Read more
[InputField][Web][Mobile] Soft keyboard shows up after tapping the reado...
How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to a Mobile device 3. Click on Input Fie... Read more
Creating AudioClip with non-standard frequency 48000hz is fixed to 44100...
How to reproduce: 1. Open the user's attached project 2. Build and run the project for WebGL (File -> Build and Run) 3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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