Search Issue Tracker
"Virtual Texturing" can be enabled on a Web Platform even though it is n...
How to reproduce:1. Create a new Unity project2. Switch to the Web Platform3. Go to Edit -> Project Settings -> Player -> W... Read more
[WebGL][iOS] "WebCamDevice.isFrontFacing" is always logged as true on an...
How to reproduce:1. Open the “WebGLWebCamIsFrontFacingIOS.zip“ project2. Build for WebGL3. Host over HTTPS4. On the iOS device switc... Read more
[WebGL] Build fails with "System.IO.IOException: The file is too long." ...
How to reproduce:1. Open the “unity-2gb-bug.zip“ project2. Open the “terrain-demo“ scene3. Build for WebGL Expected result: Build do... Read more
[WebGL][Android] Corrupt header when connecting via IP
Steps to reproduce:1. Open the “IN-112979” project2. Build And Run3. Host the build4. Open the build on the device5. In the browser,... Read more
WebGL sends wrong value with large numbers when SendMessage function is ...
How to reproduce:1. Open the ‘SendMessageTest.zip' project2. Build the project with WebGL3. In Build 'Inspect Element → Console’4. O... Read more
Regression for "WebGL build is missing "malloc" and "free" functions whe...
This bug regressed: https://jira.unity3d.com/browse/UUM-74261The fix is missing in emscripten in Unity 6.1-6.5. Reproduction steps: ... Read more
UTF-8 character in index.html is corrupted when building a WebGL project
How to reproduce:1. Use a text editor to open “IN-124125_UnityWebGL_UTF8_Bug > Assets > WebGLTemplates > TestTemplate > ... Read more
Input.mousePosition stops syncing to touch input when using "DownloadHan...
Reproduction steps:1. Open the attached “IN-123694” project2. Open the Build Profiles window (File > Build Profiles)3. Change the... Read more
Too little validation messages in the "WebAssembly Language Features" Me...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
Mouse Postion can become max value or infinity when using touch input wi...
How to reproduce:1. Open the attached project “IN-125960”2. In Project window, go to folder “Scenes” and open “SampleScene”3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds