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Build of WebGL project fails if Python 3 is installed
Steps to reproduce:1. Install Python 3 (https://www.python.org/downloads/)2. After installation, open Environment Variables from the... Read more
[Windows] Trying to build a WebGL project on a Unicode path fails
-e: see title-workaround:--remove unicode characters from project path--build on MacOS -repro:--open attached project or a just crea... Read more
WebGL build crashes when calling AudioSource.time
Reproduction steps:1. Open the attached project2. Build and Run the project using WebGL3. Observe the error Expected result: Music p... Read more
AudioSource doesn’t start playing when the Load Type of the Audio Clip i...
How to reproduce:1. Open the attached project "WebGLAudioBug.zip"2. Open "TestScene" Scene3. Select "loop" Audio Clip (Assets/Audio)... Read more
Audio keeps playing after calling AudioSource.Stop when Audio Clip's Loa...
How to reproduce:1. Open the attached project "AudioBugTest.zip"2. Build And Run the project3. In the opened browser window press th... Read more
Project fails to build for WebGL when using NumSharp
How to reproduce:1. Open the user's attached project2. Build the project for WebGL (File -> Build Settings -> Build) Expected ... Read more
Shortcuts with Command key on MacOS do not work with Text Input Fields w...
Reproduction steps:1. Open user's attached "TMPMacOSInputBug.zip" project2. Open "SampleScene" Scene3. Switch to "WebGL" target plat... Read more
Building to WebGL with Visual Scripting Script Graph causes errors that ...
How to reproduce:1. Create a new project2. Create Assets > Create > Visual Scripting > Script Graph and in the Inspector cl... Read more
[WebGL] Memory leak when using custom stack data type and allocating a l...
Reproduction steps:1. Download and open the "myvegas_source_webgl_memory_leak_9_22" project from the google drive link2. Open the "M... Read more
[WebGL] Unity canvas containing WebGL player unable to gain focus when c...
Reproduction steps:1. Open and run the reproduction project (to be attached in comments).2. Build and run, targeting WebGL.3. Try cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Serialized UnityEvent data is lost when array elements are reordered and applied to prefab via "Modified Component" menu
- Crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks
- NullReferenceException is thrown in BuilderAssetModificationProcessor.IsUxml() when null string is passed as the assetPath parameter
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