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0
votes
Won't Fix

Crash in VRCapture.VRCaptureVideo:LibVideoCaptureAPI_SendFrames when Cap...

VR

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Jan 24, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project (test.unitypackage);2. Open "test" scene;3. Enter Play Mode. Expected result: Editor does not ... Read more

0
votes
Fixed

[VR]Unity crashes with AnimationCurveTpl<float>::IsValid

VR

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Mar 23, 2017

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Version/s: 5.5.1f1

Unity crashes with Glow VR plugin. Steps to reproduce:1. Create a New project2. Import Glow VR plugin3. Player settings &gt; Other s... Read more

0
votes
Won't Fix

(FoveClient) Fove::GetFVRCompositor crash caused by FOVE Unity plugin

VR

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Jan 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open "Unity_Test_Project.zip" project2. Press play 0x00007FF8329E3082 (FoveClient) Fove::GetFVRCompositor0x000... Read more

0
votes
Fixed

[VR SPS] Edge detection image effect not applying to whole scene with si...

VR

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Nov 21, 2016

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Version/s: 5.5.0f2

In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more

0
votes
By Design

Camera.stereoActiveEye returns default eye (left) if called through OnPr...

VR

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Nov 29, 2016

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Version/s: 5.5.0f2

Reproduction steps:1. Open the attached project2. Enable VR support if it is not.3. Open "Scene" scene4. Enter Playmode Expected res... Read more

0
votes
Fixed

Motion vectors return wrong values if Shaders have "_Render_Camera_Motio...

VR

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Nov 29, 2016

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Version/s: 5.5.0f2

1. Open the attached project2. Open the "Scene" scene3. Open the "StereoMotionVectorsTest.cs" script4. Line 52 - 62, uncomment the c... Read more

0
votes
Fixed

Missing icon for AR

VR

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Dec 06, 2016

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Version/s: 5.5.0f3

Notes:Missing in the following builds:-2017.1-5.6-5.5 Steps to reproduce :- create a new game object- go to Add Component- select AR... Read more

0
votes
Not Reproducible

[HoloLens] Editor crashes after connecting to remote device after using ...

VR

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Apr 10, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Create a new Unity project2. Switch platform to WSA and check Virtual Reality supported in the project setting... Read more

1
votes
Won't Fix

[VR]eyeTextureWidth does not match full renderTargetWidth in SinglePassR...

VR

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Feb 09, 2017

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Version/s: 5.5.1p2

Steps to reproduce:1. Download and open the attached project2. Make sure VR is enabled3. Enter Play mode4. Open the Frame Debugger w... Read more

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