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0
votes
Fixed

There is a Deadlock issue when quitting that app where the app may still...

VR

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Dec 14, 2016

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Version/s:

Pressing the "X" button or Back button should take the user to the OS Launcher screen and not Daydream Home immediately. The applica... Read more

2
votes
Duplicate

[GVR] Crash when enabling or disabling VR mode

VR

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Dec 14, 2016

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Version/s: 5.6.0b2

How we can reproduce it using the example you attached 1) Download the attached project 2) Deploy to Pixel phone using Daydream SDK ... Read more

8
votes
Duplicate
0
votes
Fixed

Button input from Oculus Touch prevents future reading of button input f...

VR

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Dec 08, 2016

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Version/s: 5.5.0f3

this has been pushed to trunk Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

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May 27, 2017

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Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce: 1. Create a new project, change platfor... Read more

0
votes
Fixed

[SPS | Gear VR] MSAA does nothing on Gear VR using Single-Pass Stereo

VR

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Mar 27, 2017

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Version/s: 5.6.0f2

Using a project where MSAA is enabled in Quality settings, I see smooth geometry edges in Gear VR if I build using multi-pass stereo... Read more

2
votes
Duplicate

VRSettings.renderViewportScale renders sections of the screen oddly at v...

VR

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Nov 15, 2016

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Version/s: 5.5.0f1

VRSettings.renderViewportScale renders sections of the screen oddly at values <1 1. When changing the renderviewportscale to anythi... Read more

0
votes
By Design

[VR Input] Touch Controller: Axis of thumbsticks max out at (+/-)0.99999...

VR

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Jan 06, 2017

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Version/s: 5.5.0p4

VR Input] Touch Controller: Axis of thumbsticks max out at (+/-)0.9999996 instead of (+/-)1 1. Download attached project 2. Setup X... Read more

0
votes
Fixed

Editor crashes entering playmode if paused

VR

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Jan 10, 2017

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Version/s: 5.6.0b4

Read more

0
votes
Fixed

[Android] Daydream - Crash on Moto Z in FMOD

VR

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Jan 18, 2017

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Version/s: 5.4.2

Read more

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