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Missing icon for World Anchor
Steps to reproduce : - create a new game object- go to Add Component- select Miscellaneous and notice the World Anchor has no icon Read more
Missing icon for AR
Notes:Missing in the following builds:-2017.1-5.6-5.5 Steps to reproduce :- create a new game object- go to Add Component- select AR... Read more
[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox ...
1) Download attached project2) Setup Xbox controller and Touch Controllers3) Setup Oculus Rift4) Enter playmode5) Pull down on the t... Read more
[VR] Multiple cameras with specific target eyes fail to render properly
1. What happened Attempting to setup three cameras (one for each eye + one for the main display) causes issues in rendering. The ima... Read more
[VR] Unity freezes when VRSettings.enabled is set to false in the runtim...
Reproduction steps:1. Open the attached project "case_903910_small_project.zip";2. Build the project on Android platform;3. Open the... Read more
Stereo Display Standalone build crashes on startup
Steps to reproduce:1. Create a new project2. Save the scene3. Turn on VR in Player settings4. Set to Stereo Display5. Build for stan... Read more
[GVR] Crash when enabling or disabling VR mode
How we can reproduce it using the example you attached1) Download the attached project2) Deploy to Pixel phone using Daydream SDK3) ... Read more
The unity define that is used to mark Daydream support is incorrectly de...
The build define that we created in 5.4 was originally UNITY_DAYDREAM. We changed that to UNITY_HAS_GOOGLEVR in 5.4 but that change ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject