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8
votes
Duplicate
0
votes
Fixed

Missing icon for World Anchor

VR

-

Dec 06, 2016

-

Version/s: 5.6.0a6

Steps to reproduce : - create a new game object- go to Add Component- select Miscellaneous and notice the World Anchor has no icon Read more

0
votes
Fixed

Missing icon for AR

VR

-

Dec 06, 2016

-

Version/s: 5.5.0f3

Notes:Missing in the following builds:-2017.1-5.6-5.5 Steps to reproduce :- create a new game object- go to Add Component- select AR... Read more

0
votes
Fixed

[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox ...

VR

-

Dec 06, 2016

-

Version/s: 5.5.0p1

1) Download attached project2) Setup Xbox controller and Touch Controllers3) Setup Oculus Rift4) Enter playmode5) Pull down on the t... Read more

2
votes
Fixed

[VR] Multiple cameras with specific target eyes fail to render properly

VR

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Oct 18, 2016

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Version/s: 5.6.0a1

1. What happened Attempting to setup three cameras (one for each eye + one for the main display) causes issues in rendering. The ima... Read more

0
votes
Duplicate

Standalone build crashes when Stereo Rendering Mode is set to Single Pass

VR

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Apr 17, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project folder, attached by user, in Explorer2. Go to build folder3. Make sure the Oculus VR Headset is on... Read more

0
votes
Won't Fix

[Daydream] [Android] Performance issue on VR.WaitForGPU (takes 40ms+)

VR

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Jul 14, 2017

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Version/s: 5.6.2p2

From Google: Latest on this is thatit's an issue with the Qualcomm graphics driver (i.e. 2-4ms extra GPU timebeyond what's expected ... Read more

2
votes
Duplicate

[GVR] Crash when enabling or disabling VR mode

VR

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Dec 14, 2016

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Version/s: 5.6.0b2

How we can reproduce it using the example you attached1) Download the attached project2) Deploy to Pixel phone using Daydream SDK3) ... Read more

0
votes
Fixed

The unity define that is used to mark Daydream support is incorrectly de...

VR

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Dec 14, 2016

-

Version/s:

The build define that we created in 5.4 was originally UNITY_DAYDREAM. We changed that to UNITY_HAS_GOOGLEVR in 5.4 but that change ... Read more

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